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def | __init__ (self, processors=None, bgMod=None) |
| Constructor for layered puzzle scene detector. More...
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def | display_cv (self, I, ratio=None, window_name="foreground objects") |
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def | getState (self) |
| Get the complete detector state, which involves the states of the individual layer detectors. More...
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def | info (self) |
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def | load (inFile) |
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def | loadFrom (fPtr, processor=None) |
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def | measure (self, I) |
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def | saveTo (self, fPtr) |
| Save the instantiated Detector to given HDF5 file. More...
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def | setMask (self, theMask) |
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def | buildFromCfg (theConfig, processor=None) |
| Build an inCorner instance from an algorithm configuration instance. More...
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def | calibrate2config (theStream, outFile, isRGBD=False) |
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◆ __init__()
def __init__ |
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self, |
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processors = None , |
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bgMod = None |
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Constructor for layered puzzle scene detector.
- Parameters
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[in] | detCfg | Detector configuration. |
[in] | processors | Image processors for the different layers. |
◆ buildFromCfg()
def buildFromCfg |
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theConfig, |
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processor = None |
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Build an inCorner instance from an algorithm configuration instance.
- Parameters
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[out] | bgDet | Instantiated inCorner background model detector. |
◆ calibrate2config()
def calibrate2config |
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theStream, |
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outFile, |
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isRGBD = False |
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static |
◆ display_cv()
def display_cv |
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self, |
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I, |
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ratio = None , |
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window_name = "foreground objects" |
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◆ getState()
Get the complete detector state, which involves the states of the individual layer detectors.
- Parameters
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[out] | state | The detector state for each layer, by layer. |
◆ info()
◆ load()
◆ loadFrom()
def loadFrom |
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fPtr, |
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processor = None |
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◆ measure()
◆ saveTo()
def saveTo |
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self, |
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fPtr |
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Save the instantiated Detector to given HDF5 file.
The save process saves the necessary information to re-instantiate a Detector class object. Stored in root of fPtr.
- Parameters
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[in] | fPtr | An HDF5 file point. |
◆ setMask()
def setMask |
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self, |
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theMask |
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◆ imFG
◆ mask
The documentation for this class was generated from the following file: