IVALab Python Libraries
Collection of code for computer vision and robotics with specific API.
Public Member Functions | Public Attributes | List of all members
Tending_Solve Class Reference

Standard approach to puzzle solving w/periodic tending. More...

Inheritance diagram for Tending_Solve:
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Collaboration diagram for Tending_Solve:
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Public Member Functions

def __init__ (self, CfgSolver cfgSolver)
 Constructor for Solver w/Tending instance. More...
 
def getNextAction (self, ImageRGBD rgbd=None, StatePuzzleScene scene=None)
 Return the next action to execute from current solver state. More...
 
def getNextPieces (self, StatePuzzleScene scene, ImageRGBD rgbd)
 Returns list of pieces to pick drop. More...
 
def reset_solver (self)
 Reset the solver state and mode. More...
 
- Public Member Functions inherited from Base
def checkIDplaceability (self, solID)
 Checks if piece with solID can be placed must have an adjacent placed piece, or should be on an edge/corner. More...
 
def createMeasuredBoard (self, ImageRGBD rgbd, StatePuzzleScene scene, List[int] zones)
 Take in raw inputs and create (generic) board measurement. More...
 
def createSolutionBoard (self, int zone_to_match)
 Create a solution board based on the zone we want to match against. More...
 
def getNextAction (self)
 Return the next action to execute from current solver state. More...
 
def getSequentialPlan (self, measured_board, solution_board, numPieces)
 Generate a sequential placement plan by sorting matched pieces by solution ID. More...
 
def isBoardSolved (self)
 Check if all puzzle pieces are in place. More...
 
def isPieceThere (self, meaPiece, StatePuzzleScene scene)
 Check if the measured piece is actually present in the scene by analyzing the segmentation mask. More...
 
def performMatching (self, Arrangement measured_board, SolutionBoard solution_board)
 Perform correspondence tracking to find a piece to direct place. More...
 
def reset_estimate_board (self)
 Set the estimate board to all pieces unsolved, based on the solution board. More...
 
def updateSolutionRegEstimate (self, StatePuzzleScene scene)
 Review pieces in solution region and update estimate. More...
 

Public Attributes

 mode
 
 PIECES_BEFORE_TEND
 
 state
 
- Public Attributes inherited from Base
 board_estimate
 Board estimate from state history. More...
 
 cfgMatching
 Correspondences configs. More...
 
 correspondence_tracker
 Puzzle piece correspondence tracker. More...
 
 display
 Debug display. More...
 
 imRegions
 Region definitions for puzzle zones. More...
 
 mode
 Higher level mode regulating activities. More...
 
 puzzle_params
 Puzzle-specific parameters for arrangement building. More...
 
 reference_board
 Solution reference. More...
 
 state
 Internal activity state. More...
 
 verbose
 Verbosity level. More...
 

Additional Inherited Members

- Static Public Attributes inherited from Base
int NUM_ZONES = 4
 
int SOL = 5
 
int UNORGANIZED = 6
 

Detailed Description

Standard approach to puzzle solving w/periodic tending.

Constructor & Destructor Documentation

◆ __init__()

def __init__ (   self,
CfgSolver  cfgSolver 
)

Constructor for Solver w/Tending instance.

Parameters
[in]cfgSolverConfiguration for the solver, including reference board and parameters.

Reimplemented from Base.

Member Function Documentation

◆ getNextAction()

def getNextAction (   self,
ImageRGBD  rgbd = None,
StatePuzzleScene  scene = None 
)

Return the next action to execute from current solver state.

Parameters
[in]rgbdRGBD image for the current scene.
[in]sceneCurrent scene state.
Returns
Action to take.
Note
Uses a two-mode state machine: PERCEIVE - handles tending (human help) and looking (scene estimation). Tending is requested first so the human can fix pieces before the robot re-estimates the scene. ACT - executes direct-place operations. The tend counter decrements only after an actual action. When it hits zero or the piece list is exhausted, mode switches back to PERCEIVE.

◆ getNextPieces()

def getNextPieces (   self,
StatePuzzleScene  scene,
ImageRGBD  rgbd 
)

Returns list of pieces to pick drop.

Gives them in order of ids as it will be top left to bottom right which in general always satisfies constraint of piece placement.

Parameters
[in]rgbdRGBD image for the current scene.
[in]sceneCurrent scene state.
Returns
Pieces to solve as plan.

◆ reset_solver()

def reset_solver (   self)

Reset the solver state and mode.

Reimplemented from Base.

Member Data Documentation

◆ mode

mode

◆ PIECES_BEFORE_TEND

PIECES_BEFORE_TEND

◆ state

state

The documentation for this class was generated from the following file: